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1. Ban players placing "1488 can of Reactive Gas" in their ca... - in EVE General Discussion [original thread]
Turelus wrote: CCP will look into it and take actions they see appropriate. It's not the communities job to choose who can and can't play the game, if it were half the games population would end up being banned for something someone else didn...
- by Felix Judge - at 2016.10.07 08:28:06
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2. Ban players placing "1488 can of Reactive Gas" in their ca... - in EVE General Discussion [original thread]
Erebus Vain wrote: Reverse troll seems to fit this. If not then the blog is way too speculative for me. Too much "apparently" and "seems like". Little "apparently" in this one. The zkill-killboard verifies the cargo on all those ships.
- by Felix Judge - at 2016.10.07 08:25:08
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3. Ban players placing "1488 can of Reactive Gas" in their ca... - in EVE General Discussion [original thread]
There is a report of players placing 1488 cans of reactive gas in their cargo holds. Apparently during the official CCP tournament, too. Unless these players have a REALLY good explanation for this, they must be banned.
- by Felix Judge - at 2016.10.07 08:09:05
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4. Looking for feedback: Switching the new Hull repair effect for Armor - in Player Features and Ideas Discussion [original thread]
Yes. I always thought the armor damage looked like the structure was already torn, the ship's inside visible. In favour of the switch. +1
- by Felix Judge - at 2016.08.11 10:59:21
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5. QOL - Citadel Hanger Repair - in Player Features and Ideas Discussion [original thread]
Rowells wrote: ShahFluffers wrote: Rowells wrote: Seconded. I spent the greater part of 20 minutes trying to find one module that was broken when I tried to repackage everything. I found an easier way but it's still a pita. Open repair ...
- by Felix Judge - at 2016.08.11 10:55:37
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6. Bane of the Kill Right Scammers - in Player Features and Ideas Discussion [original thread]
Hengle Teron wrote: Why does that ship parked there with a huge kill right on it bother you? Why can't you just ignore it like the rest of us? The ship does not bother me. I could ignore it, but then I would never see it when there is an a...
- by Felix Judge - at 2016.08.11 10:50:12
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7. QOL - Citadel Hanger Repair - in Player Features and Ideas Discussion [original thread]
Hangar - where things are stored, especially air- or spacecraft. Hanger - where things are hanged, especially coats and hats.
- by Felix Judge - at 2016.08.08 22:06:54
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8. Idea to for allowing capital ships in high security space - in Player Features and Ideas Discussion [original thread]
Capital pilots wishing to blitz level 4 missions might be surprised to sometimes be stuck on strange structures called "acceleration gates". That leaves high sec anomalies - finally we can solo them... \o/
- by Felix Judge - at 2016.08.08 22:00:51
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9. Bane of the Kill Right Scammers - in Player Features and Ideas Discussion [original thread]
Cosmonaut Ivanova wrote: The diminishing isk thing does sound like a nice plan. Glad to read that. Cosmonaut Ivanova wrote: But... the problem is that, if you could see the value of the KR then you can see the value of the ship at a glanc...
- by Felix Judge - at 2016.08.08 21:31:47
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10. Sticky:[Focus Group] Contracts in Citadels - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: Just an idea [...] make it so couriers don't need to dock to deliver. Just be tethered [...] or within tethering range. Seems a handy solution. Thus docking rights are no longer an issue. Could apply to picking up the...
- by Felix Judge - at 2016.08.08 21:14:33
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11. Bane of the Kill Right Scammers - in Player Features and Ideas Discussion [original thread]
Proposal: Cap the ISK amount to be paid to activate a kill right, based on the current ship's value. There are so many kill right scammers around these days that it is a disincentive to check kill rights' prices at all. The mechanism is losing mu...
- by Felix Judge - at 2016.08.08 20:54:38
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12. How to Successfully Combat against Drones? - in EVE General Discussion [original thread]
You might also want to look at the drone race, i.e. their damage type. If your resistance against that damage type is good, consider to ignore them. If your resistance against them is poor, consider destroying them first. If you PvP a lot, that t...
- by Felix Judge - at 2016.07.01 12:03:10
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13. my issue with plex... - in EVE General Discussion [original thread]
Also, I would go for the -ú 9.99 for as long as it lasts - given how the -ú is plummeting after that foolish Brexit vote, better act quickly.
- by Felix Judge - at 2016.07.01 11:49:40
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14. So we're Dev Hacking Skill Injectors into existence now? - in EVE General Discussion [original thread]
I endorse the original question. CCP claimed that no SP would be created out of thin air when they introduced Skill Injectors. Unless they get those SP from somewhere where they were created in the so-far only-acceptable way, they would turn thei...
- by Felix Judge - at 2016.07.01 11:40:51
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15. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
It is not really an "asset" - but would it be possible without too much effort to include faction standings, so one can have a tracker-like display of how faction standings changed over time? (Only factions, since corp and agent standings hardly ...
- by Felix Judge - at 2016.07.01 08:18:33
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16. NO DROP FOR GANKERS????? - in EVE General Discussion [original thread]
Make an extensive data analysis of all [maybe only of highsec] ship kills and see if it is 50% or not. Scrape zkillboard. Ask Gevlon Goblin. Or whatever. And still keep in mind: it could very well be something else than 50% for a month or two and ...
- by Felix Judge - at 2016.06.07 09:08:55
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17. Just 'Cause It's Stupid Don't Mean It Ain't Cool Dep... - in EVE General Discussion [original thread]
Raging Bull Unchained wrote: March rabbit wrote: Raging Bull Unchained wrote: For your purpose you can bring a cloaky cruiser with mobile depot(s). Should probably do the trick pretty well. Not if you need more than 1 ship to use. Tha...
- by Felix Judge - at 2016.06.07 08:48:43
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18. Reprocessing minerals & Waste - in EVE General Discussion [original thread]
The change (reduction in %) also was a way to get rid of "mineral compression by production": people would build tech I modules in high sec, transport them to nul and refine the very same modules back into minerals. At 100%, this meant no mineral ...
- by Felix Judge - at 2016.06.07 08:38:09
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Create a system with vanilla skies.
- by Felix Judge - at 2016.05.12 10:46:09
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20. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
I wonder how Chloe would look in Upwell Consortium outfit and with those black-rimmed glasses we see a lot lately.
- by Felix Judge - at 2016.05.10 09:50:58
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